CategoryWorldbuilding

Concerning developing and sustaining secondary worlds.

How To Grow an Unexpected Story From One Idea

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Ideas are the fundamental elements of stories, they are the kernels of worldbuilding. Herein we delve into how ideas become stories through creative dialogue. Here we can play: interrogate, explore, move inside out or outside in, collide idea with idea, bounce them around a matrix of our design – whatever it takes to keep the conversation going.

How To Use More Storytelling For Richer Fantasy Worldbuilding

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Worldbuilding in fantasy (and science fiction) is often carried out through the creation of an apparatus of notes and documents organized into topics: cultures, geography, magic, and so forth. Much of this material is never used in an actual story because it belongs to our world. It remains in the background. But what if more worldbuilding could be done with storytelling?

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